
I also couldn’t try out the co-op Endurance Mode, as nobody I knew had it meaning I literally had nobody to play with. The story itself is quite interesting, as you explore the run-down mansion, and the Croft family history through letters and recordings somewhat akin to the indie hit Gone Home. The story mission, called Blood Ties, can be played using PlayStation VR, but I couldn’t test that aspect as I don’t have the VR headset. Amongst the new things are a two player co-op version of Endurance Mode, a new hour-long story mission which takes place in Croft Manor, and a zombie mode which also takes place there.

The DLC includes Baba Yaga: The Temple of the Witch, Cold Darkness Awakened, Endurance Mode and nine costume packs. But I’ll get into that in a minute.Ģ0 Year Celebration brings some new things to the game, as well as having all the fixes and DLC bundled with it in the same way a Game of the Year edition would. Hijinks ensue involving shooting, sneaking, hunting, crafting, fast travelling and more. She sets off to do some actual tomb raiding (which I believe she didn’t do much of in the last game), and decides the best place to do so is by climbing a Siberian mountain. Rise of the Tomb Raider continues Lara Croft’s adventures, set one year on from 2013’s Tomb Raider. It also helps give another perspective to the game, as I have much less experience with the franchise than the previous writer.Ĭlick to enlarge, and read those difficulties, at least one not on any other version
#TOMB RAIDER CHRONICLES PSX SAVE PC#
We scored the PC release as 7.5/10, and wouldn’t re-review a game unless it was on a new platform, or was supposed to have more content and be much better - this so happens to be all three, as this is the first time Rise has arrived on PlayStation 4.

#TOMB RAIDER CHRONICLES PSX SAVE WINDOWS#
Originally released almost one year ago on the Xbox One, with a Windows release a few months later, Rise of the Tomb Raider: 20 Year Celebration touts itself as much more than the original release. Lara Croft is just one character I’ve never hit it off with, thanks to her not being able to hold onto ledges when I wanted her to, which was quite often. That’s right, I’m playing the sequel to the reboot without having played the reboot. They didn’t have a save game, because they thought it would delete their Crash Bandicoot save game, so played it from the start every time. I’ll preface this by stating that I haven’t touched a Tomb Raider title since Tomb Raider III, and that belonged to the kids I was babysitting. Reviews // 27th Oct 2016 - 7 years ago // By Andrew Duncan Rise of the Tomb Raider: 20 Year Celebration Review
